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Principles

Principles define how decisions are made when tradeoffs exist. They are applied whenever contributors disagree on direction.

Principles define how decisions are made when tradeoffs exist.
They are applied whenever contributors disagree on direction.

Decision Rules

  • If two designs perform similarly, choose the simpler one.
  • If a solution increases tooling or vendor dependency, it is disfavored.
  • If a feature cannot be parameterized, it does not belong in the core architecture.
  • If a design cannot be documented clearly, it is not ready.
  • If a proposal adds complexity without increasing durability, reject it.
  • If a solution works only for a single vehicle configuration, defer it to later phases.

Scope Discipline

  • Phase 1 focuses on the shell as a standalone structural system.
  • Vehicle-specific integration is deferred unless strictly necessary.
  • Interior layouts are secondary to structure and geometry.
  • Optional features must not pollute the core model.

Collaboration

  • Disagreement is expected; undocumented opinion is not.
  • Proposals must include rationale and tradeoffs.
  • Changes to core geometry require explicit justification.
  • Authority comes from clarity, not seniority.

Evolution

  • Designs are expected to change.
  • Principles evolve more slowly than implementations.
  • Backward compatibility is preferred but not guaranteed.